Demon Legend – A year in review
Demon Legend – A year in dev: Heyas all, Ikkir and Muta we figure it’s a good time to go […]
Demon Legend – A year in dev: Heyas all, Ikkir and Muta we figure it’s a good time to go […]
Edit note: Have a report from a single person of exiting the village and the level not loading? If you […]
Just want everyone to know we are still hard at work at getting a demo out for Halloween! We have […]
So, as for the demo news: We have increased scope a little bit and are working on several things right […]
Welcome to Demon Legend DevLog pt. 4! As you might have noticed we have been a little quiet as of […]
Lets talk about the importance of specialized movement in platformers. First off, its best to go with the one-two hitters […]
On the subject of knockback: In many old style platformers, knockback has a pivotal core role: making the level hazards […]
Greetings and welcome to our corner of the web, where we will be providing updates on the upcoming 2D, pixel-art […]